Post Tagged with: "fun"

Must Pop Words – great game for literacy, typing skills

must pop words enterHere’s a smart, fun game that’s great for literacy and for improving typing skills.

In Must Pop Words, letters – inside bouncy balls – fall down and accumulate at the bottom of the page.

You have to type words using the letters. Every word you type erases those letters. If the letters pile up to the top of the page (which they will inevitably do) you lose.

Little tasks like, “create a word ending with e” or “create a six-letter word” let you earn extra points.

The balls bouncing around and the cute penguin who sticks his head in every once in awhile make this a signature Bart Bonte game – one of a series of elegant, fun games you can find on his website. (In my opinion, Bonte is the best casual game designer on the Internet.) Enjoy!

Play Must Pop Words here.

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An awesome way to remember “subject” and “predicate”

“Mr. Morton is the subject of the sentence and what the predicate says – he does!”

Thanks to Tina, via her FB page, for this.
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Rory’s Story Cubes – simple, elegant literacy fun

Rory Story CubesHere is a simple, elegant, wonderful game that’s great for:

• Story-building
• Fostering imagination
• Putting events in sequence
• Inspiration for writing a story
• Staving off boredom while you’re waiting at a restaurant
• General all-round silliness.

There are nine dice. Each one has six simple pictures. For instance, a happy face, a magic wand, a tree.

You use the nine images to build a story.

For instance:

I was happy when I found a magical tree.

or,

The magician used a tree to make his wand. It was a happiness wand.

or,

I “wand-ered” over to a tree, where I stopped and smiled at my own pun.

The great thing is that there are no wrong answers. And all kinds of possibilities.

Rorys Story Cubes box

Rory's Story Cubes come in a compact, efficient little magnetic box.

You can use as many or as few dice as you want. You can ignore some. You can make the images mean just what you want—even if that wouldn’t be someone else’s interpretation of the picture.

And you can get as silly as you want.

Rory’s Story Cubes are portable and stored in an elegant little magnetic-closure case. We bring them to restaurants and roll them while we’re waiting for the food to come.

Rorys Story Cubes app

The app sells for $1.99.

If you’ve got a few kids in your group—even if they’re very diverse in terms of age or interests—it’s a great way to keep them occupied. And laughing.

There’s a great back-story to this game. Rory originally invented his cube game for companies to foster creativity and teamwork. He has since come up with a number of different versions, including a version with just “action” pictures (verbs), one that’s about voyages, and a smart phone app.

Rory’s story cubes sell for about $15 and they’re available at most toy stores or online at the Rory’s Story Cubes website.

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Big on literacy… big on gross

Gross-abulary, bacteria cardGROSS-ABULARY is very up-front about what it is.

It’s a literacy game that’s gross.

And we all know that kids—okay, especially boys—love gross.

If your kid is “one of those,” then GROSS-ABULARY will be right up his alley.

It’s a game about building gross sentences, using starter concepts like belch, armpit and flu for inspiration.

You take a card with a caption like bacteria and your job is to build a sentence around the word before the three-minute timer runs out.

You’re given a pile of words and word endings (suffixes) to choose from. And your sentence can be as silly, serious, gross or normal as you’d like. The longer the sentence, the better, since you get a point for every word you use.

The winner of each round gets to answer a multiple-choice trivia question on the back of his card:

How many more bacteria are on an office desk than in a toilet, 20 times, 200 times or 400 times? A: 400 times—I think it’s time to clean your desk.

Gross.

If the player answers the question correctly, he wins that card; the player with the most cards wins the game.

My son and I were a bit worried that GROSS-ABULARY would be a bit too gross. But as you play it, you find that the sentences don’t have to be gross–unless you want them to be.GROSS-ABULARY

To add to the literacy angle, my son and I read each other’s sentences out after every round. That also added to the surprise factor, since I could shock my kid a bit with some very ridiculous sentences that unfolded for him as he read them out.

So if you’ve got a kid who loves gross more than reading, GROSS-ABULARY is definitely your game. He’ll be so caught up in the gross, he won’t even realize that he’s building his literacy skills.

GROSS-ABULARY (ages 6+, 2-10 players) sells for $24.99 and is available at Chapters/Indigo and Mastermind stores.

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DrawaStickman.com

Draw a stickman.comYour kid will love this.

You draw a stick figure, and the website brings it to life.

There is a literacy component, because the site takes the stickman through a plotline. You’re given instructions like, “draw a key in my hand” before he can open a locked box.

Kids have to read and understand the instructions, and then figure out how to fulfill them.

(So like life.)

There’s plenty of action to keep kids interested in the story. I won’t spoil it for you, but think dragon, fire, flood… cartoony, though, not scary.

And throughout it all is a very quirky sense of silliness. For instance, at some point the site itself catches on fire and detritus drops on the dragon’s head. Stuff that kids love.

After you’ve finished the scenario – a couple of times, likely – take a look at the gallery. People have done some pretty incredible “stickmen,” like Steve Jobs, Gandolf, anime and other really inventive characters.

Visit www.drawastickman.com.

 

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uKloo: the perfect literacy game for early readers

uKloo - fun literacy game for early readersThis could be the perfect literacy game.

So simple and so brilliant.

It has all the elements you could want in a game that encourages reading: it’s fun, it offers an immediate reward for reading, it’s easy for parents to quickly learn and set up and it has lots of “reading helpers” to make sure kids are successful.

uKloo will get your kids reading. It’s as simple as that.

uKloo (“you-clue”) is essentially a treasure-hunt game. You may even have done this yourself with your kids (I’ve recommended the idea – #6) but there’s no work for you to do, other than hiding the clues.

How to play

You hide cards around the house. The child picks the first card and reads, for instance, “look in your mom’s sock drawer.” When he gets there, he’ll find another card: “Look under the mat beside the bathtub.” Under the mat will be another card… and so on, until he gets to the “reward” card.

There are lots of wonderful things about UKLOO:

The “reward” is left up to you. If you believe in offering treats you can make the reward a Hershey’s kiss or some other candy. If your kid loves Lego, maybe he’ll find a Lego character at the end of his journey. Or a book. Or a loonie. Or a card that says, “good for one trip to gramma’s.” You can use whatever you feel will motivate your child, and whatever fits with your family’s values.

Children are set up for success. The game comes with a poster (which you stick up on the fridge or a nearby wall) that helps the child work through the words on the cards. Nouns, verbs and prepositions are listed with a picture to show the child, for instance, what “under” and “behind” mean. If the child can’t figure out a word, he can check the poster for help.

The game has three levels, depending on your child’s reading level. For instance:
Level 1: Look in your shoe.
Level 2: Check in the bathtub.
Level 3: Search behind the pillow on the couch.

As your child becomes a better reader, the game grows with him. Or, siblings can play alongside each other, using different levels.

uKloo was invented by Doreen Dotto, who was having trouble getting her kid to read. That was when he was in grade two. Today, the kid is an English major in university. Just sayin’.

uKloo sells in independent toy stores for $14.99 or on the company’s imperfect website, here. Now, Doreen, how about creating a version for older kids who are reading but still love to play fun reading games and find rewards in their shoes?

Here’s a video (1:18) of the game in action. (Spoiler alert: the kid finds the reward card.)

 

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